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Nicolas Reinhard
Nicolas Reinhard
Technical & VFX Artist
Paris, France

Summary

Mastering Unity Shader Graph,
Creating Games With Unity,
Modeling, Texturing,
Programming,
Researching,
Curious

Skills

Shaders3D ModelingProgrammingPBR TexturingDrawingPBR

Software proficiency

Unity
Unity
Maya
Maya
Photoshop
Photoshop
GIMP
GIMP
Rider
Rider
Shader Graph
Shader Graph
Materialize
Materialize
Lunacy
Lunacy
Adobe XD
Adobe XD
VFX Graph,
VFX Graph,
Fork Git Client
Fork Git Client

Reel

Productions

    • Video Game
      Terror In Abyss
    • Year
      2020
    • Role
      Technical Artist, Programmer, Shader Artist, Unity Integrator, Promotional Art, Lighting Artist
    • Company
      Student Team Work

Experience

  • Tech, 3D-2D, Lighting Artist, Programmer, Unity Integrator at Cinema "Le Rivoli"
    Carpentras, France
    January 2020 - February 2020

    Cinema 3D Animation introduction